Star Wars: Outer Rim

Star Wars: Outer Rim

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$64.95 $51.97
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In Star Wars: Outer Rim, you and you friends take on the roles of bounty hunters, smugglers, and mercenaries and set out to make your mark on the galaxy. You'll travel the Outer Rim in your personal ship, hire legendary Star Wars characters to join your crew, and try to become the most famous (or infamous) outlaw in the galaxy!

Will you make a name for yourself by hunting bounties for the Hutts, stealing for the crime syndicates, or smuggling goods past Imperial patrols? All this and more is possible as you adventure through the outskirts of the known galaxy. Set your coordinates, gather your crew, and make the jump to hyperspace with Outer Rim!

  • 12 Ship Sheets
  • 4 Player Boards
  • 4 Plastic Frame Markers
  • 16 Reputation Tokens
  • 22 Contact Tokens
  • 16 Patrol Tokens
  • 8 Character Standees
  • 8 Plastic Stands
  • 40 Damage Tokens
  • 60 Credit Tokens
  • 70 Encounter Cards
  • 70 Market Cards
  • 53 Databank Cards
  • 8 Character Cards
  • 4 Reference Cards
  • 10 AI Cards
  • 12 Goal Tokens
  • 6 Map Tiles
  • 2 Map Endcaps
  • 6 Dice
  • 1 Learn to Play
  • 1 Rules Reference

2 Reviews Hide Reviews Show Reviews

  • 5
    Outer Rim

    Posted by Hook on Jun 29th 2019

    Outer Rim is just great. Easy to learn and easy to teach. I would like to see more of everything that this game has to offer.

    More planets/smugglers/weapons etc.

    Me and my group absolutely love it!

  • 4
    Star Wars: Outer Rim

    Posted by John Higgins on Jun 27th 2019

    his game plays similarly to Firefly, with players taking shipping, smuggling, and bounty hunting jobs; purchasing mods for ships and gear for characters; and taking on crew to help, using a keyword system similar to Firefly’s Misbehaving. It scores similarly to Xia, with players racing to reach ten fame points. Pros: Less brutal than Firefly or Xia, with an easy way back after dying; interesting storytelling mechanics; character roles are varied; both your character and your ships flip to give new abilities after meeting goals; very streamlined combat, including against other players; and a short play time with shorter player turns, so less time waiting than in Firefly or Xia. Cons: Not a terribly original game; maybe a bit too streamlined in combat and missions, which tend to be short and simple; limited replay, at least until a badly needed expansion comes out; not as rich a Star Wars feel as FFG’s Rebellion, largely because it draws from the original trilogy, the cartoons, and Rogue One for pilots, ships, and contacts without as many references to familiar storylines; and not a lot of strategy, complexity, or depth, even for a sandbox. The board (which is not modular) feels a bit cramped and static. This is a good game that a strong expansion might make into a great game.