Interstellar

Interstellar

Mr. B Games

1-6
60-240

Interstellar is the latest addition to the acclaimed High Frontier 4 All series, where players embark on an extraordinary journey aboard the Starship Exodus. In this strategic board game, you take control of seven unique human-machine hybrids, each equipped with specialized abilities, as you set off on a decades-long pilgrimage to the stars.

Throughout your expedition, you'll engage in critical actions and strategically place workers to advance technology essential for survival, terraforming alien worlds, and establishing colonies. Navigate the complexities of space exploration while managing resources and making pivotal decisions that will shape the future of your hybrid crew. Will you thrive in the cosmos and ensure the success of your mission?

Join the adventure in Interstellar, where innovation, strategy, and survival intertwine in an epic quest to conquer the universe!

A Sci-Fi Strategy Game Across Generations!

Can you guide your starship through centuries of peril, science, and sacrifice?

In Interstellar you have the opportunity to do just that, you are a group of humans, cyborgs and robots aboard the starship Exodus. Your mission: One way-ticket to the stars! Balance worker placement, tableau building, aging and batteries as you face threats like radiation, mutiny and ship erosion.

Follow the long-term vision of your crew and spread it to new worlds. With evolving challenges and multi-layered decisions, this is a deep narrative journey through time and space where robots can become conscious, the nature of quantum can be revealed and the game can end in struggle or cooperation. Part of the great 7-game story arch of the Bios and High Frontier series.

How to play Interstellar?

In this board game your Cyborgs can give you victory points, while your Avatars are mainly useful for grunt work contributing to the overall mission. Thus you need to awaken your Cyborgs a few Dozyears before Landfall for your personal selfish victory

You must battle many hardships like cancer, stress, or combat against gray goo, and mutineers in a delicate balancing act of tableaux management, decision making, and risky dice rolling. Entire sections of the ship are lost to erosion, lightning, desperation “fryby” star-diving, and foolhardy experiments. Players must negotiate risks and challenges together in a cooperative sense and survive the journey, but competitively, must have the most victory points to win.

$63.97
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MIBSMG29
2 units