In December 1956, paroled rebel Fidel Castro returned to Cuba to launch his revolution with a tiny force which was quickly attacked and fled into the mountains. Two years later, through masterful propaganda and factional maneuver, Castro, his brother Raul, and iconic revolutionary Che Guevara had united disparate guerillas and exploited Cubans' deep opposition to their dictator Fulgenico Batista. Castro's takeover of the country became a model for Leftist insurgency.
Cuba Libre takes 1-to-4 players into the Cuban Revolution. Castro's 26 July Movement must expand from its camps in the Sierra Maestra mountains to fight its way to Havana. Meanwhile, anti-communist student groups, urban guerillas, and expatriates try to de-stabilize the Batista regime and stave off a new dictatorship under Castro. Batista's government must maintain steam to counter the twin insurgency, while managing two benefactors: an eroding US Alliance and a corrupting crime Syndicate. In the turmoil, Meyer Lanksy and his Syndicate bosses will jockey to keep their Cuban gangster paradise alive.
This printing will be a straight reprint of the 2nd edition (with known errata corrected), with the following two additions:
- A short scenario by Oerjan that has already been out on the Web and gotten play and good feedback.
- An optional rule to seed Prop cards late in each campaign.