Fearful Villager // Fearsome Werewolf (VOW-157) - Innistrad: Crimson Vow: (Double Faced Transform) Foil
Fearful Villager // Fearsome Werewolf (VOW-157) - Innistrad: Crimson Vow: (Double Faced Transform) Foil
Wizards of the Coast
This item is like new, pulled from a sealed pack.
Creature — Human Werewolf // Creature — Werewolf
Common
Andrew Mar
null/null
NOT LEGAL
Standard
NOT LEGAL
Future
LEGAL
Historic
LEGAL
Timeless
LEGAL
Gladiator
LEGAL
Pioneer
LEGAL
Explorer
LEGAL
Modern
LEGAL
Legacy
LEGAL
Pauper
LEGAL
Vintage
NOT LEGAL
Penny
LEGAL
Commander
LEGAL
Oathbreaker
NOT LEGAL
Standardbrawl
LEGAL
Brawl
NOT LEGAL
Alchemy
LEGAL
Pauper Commander
LEGAL
Duel
NOT LEGAL
Oldschool
NOT LEGAL
Premodern
NOT LEGAL
Predh
Menace (This creature can't be blocked except by two or more creatures.)
Daybound (If a player casts no spells during their own tunr, it becomes night next turn.)
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Fearsome Werewolf
Menace (This creature can't be blocked except by two or more creatures.)
Nightbound (If a player casts at least two spells during their own turn, if becomes day next turn.)
Daybound (If a player casts no spells during their own tunr, it becomes night next turn.)
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Fearsome Werewolf
Menace (This creature can't be blocked except by two or more creatures.)
Nightbound (If a player casts at least two spells during their own turn, if becomes day next turn.)
Menace (This creature can't be blocked except by two or more creatures.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Menace (This creature can't be blocked except by two or more creatures.)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)