Balamb Garden, SeeD Academy (FIN-272) - FINAL FANTASY

Balamb Garden, SeeD Academy (FIN-272) - FINAL FANTASY

Wizards of the Coast

Rare
null/null
This land enters tapped.

T: Add G or U.

5GU, T: Transform this land. This ability costs 1 less to activate for each other Town you control.

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Balamb Garden, Airborne

Flying

Whenever Balamb Garden attacks, draw a card.

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
$0.34
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MTG-FIN-272-WWLZHRVUDL