Guide your team in Archeos Society as you explore legendary sites! You must decide whether to form small expeditions for quick progression, or larger expeditions that are more efficient but slower to assemble.
On each of your turns, you either recruit a new explorer or launch an expedition by playing your cards using a group of matching colors or roles. Choose your expedition leader wisely as they determine which region you explore and provide a special ability for that expedition. Note that whenever you launch an expedition, unplayed cards in your hand are made available for your opponents to recruit!
To achieve victory, you must carefully manage your efforts in recruiting and accumulating discoveries, all while monitoring the progress of your competitors.
- Players take on the role of explorers as they build teams, select team leads, and go on explorations. The farther into any region a player gets, the more points they earn. - Clever hand management means players need to think carefully about which cards these select as expedition leads and which they use as their crew. Leaders determine the region that can be explored and provide special abilities. - Any unused cards in an exploration are placed into a central market, making them available for other players. - Tension mounts as players must decide when to launch an expedition vs when hold their cards to build the most successful team.