Vikings Gone Wild: Kind Of Magic Expansion

Vikings Gone Wild: Kind Of Magic Expansion

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Shamans have always tried to promote the way of magic for centuries, but this mysterious art was never understood and remained confined to small cabals of practitioners.

Everything changed when Gilder's Stronghold was brought to ashes with....a sheep storm. You heard me, a Sheet Storm. Magic suddenly became key to winning battles. Shamans and sorcerers were finally taken seriously and recruited to join the war!


  • 8 Odin's Path Cards
  • 60 Spell Cards
  • 12 Building Cards
  • 1 Divine Favor Card
  • 2 End of Game Bonus Cards
  • 22 Unit Cards
  • 5 Mission Cards
  • 20 Bless/Curse Tokens