The ancient ones, beings so impossible that to behold them is to lose one's mind, stir in their slumber. To herald their awakening, cultists prepare malefic rituals from blasphemous tomes. The barriers between our world and other dimensions have been rent asunder, unleashing unspeakable monstrosities from impossible realities to prowl city streets under cover of darkness. Only a few brave men and women who have stumbled upon these threats have the strength and courage to confront them. But at what cost to themselves?
Through lavish art and haunting stories, join the investigators from the acclaimed Arkham Horror Files games as they explore 1920s Arkham, the far-flung corners of the Earth, and the strange worlds of the Cthulhu Mythos.